Wednesday, March 3, 2010

Editor overview: SkeletalMeshEditor

+ Animations.
+ Setting animation segments directly by hands.
+ Sockets with previews.
+ Feedbacks (play sound, call script function, attach mesh, attach partices system, more) on setted frame or time.
+ Lods. Change of amount of bones and triangles, animation update frequency, depending on ScreenFactor.
+ And more.

Screen shots:

1 comment:

paul said...

Still great job !!
an other impressive editor. But please don't call yours editors "Crazy...Editor" !! Editors's name sound like unprofessional engine ... like "SuperMegaEditor" ...